
The player would then escape into the wasteland while being pursued by assailants. An explosion would knock the character unconscious, and the cell door would be open when he awakened. The game would have started in a prison as it was attacked by an unnamed force. The game would have been set in 2253 and the player would start the game as an escaped prisoner whether the character was wrongfully imprisoned or guilty was to be determined at character creation. Plot Īlthough the complete story of Van Buren was never revealed, several details were divulged prior to its cancellation. Members of the Black Isle team were then either transferred to the development of Fallout: Brotherhood of Steel 2 or Baldur's Gate: Dark Alliance II, of which only the latter was released.

This led to a nearly completed Fallout 3 being canceled.


The game was officially canceled when Titus decided to try to improve Interplay's console division. When many of Black Isle Studio's most talented developers left Black Isle Studios, the developer Damien Foletto responded by stating it was only the trust within the team and belief that they could finish the game that kept them going. During this time, Interplay's own team was working on Fallout: Brotherhood of Steel, the teams had one meeting together to plan out the games. With the cancellation of Baldur's Gate III, Black Isle Studio's team was immediately transferred to work on Fallout 3, codenamed Van Buren. When Interplay lost the rights to make Icewind Dale and Baldur's Gate video games for the PC, their game Baldur's Gate III: The Black Hound, in development by Black Isle Studios, was canceled. Prior to the development of Van Buren, two attempts to make a new Fallout game were halted by Titus Software in favor for other of Interplay's titles, notably console titles. Several Black Isle staff members went on to form Obsidian Entertainment, and many themes, factions and characters of Van Buren were incorporated in Obsidian's Fallout: New Vegas, published by Bethesda Softworks in 2010. An official Fallout 3, unrelated to the abandoned Van Buren project, was developed by Bethesda Game Studios after Interplay sold the single-player rights of the franchise to Bethesda Softworks. Prior to its cancellation, Van Buren was set to carry on the Fallout series, but was not a sequel to Fallout 2. This resulted in the company shutting down Black Isle, which in turn laid off the PC development team on December 8, 2003, effectively cancelling the game.

Van Buren was the codename given to what would have been Fallout 3, a role-playing video game that was being developed by Black Isle Studios before the parent company, Interplay Entertainment, went bankrupt.
